About WickedEngine
Wicked Engine is a 3D engine with modern graphics capabilities. It includes a lightweight editor for editing models and running scripts without an internet connection.
The engine supports Lua scripting and C++ for low-level development. It also supports VRM characters and features realistic rendering with high quality effects, physically based materials, real-time lighting, ray tracing, and terrain generation.
Key features
- Lightweight editor for editing models and running scripts
- Lua scripting and C++ support
- VRM character support
- Realistic rendering with high quality effects, physically based materials, real-time lighting, ray tracing, and terrain generation
Good fit for
- Developing 3D applications and games
- Creating custom characters with VRM support
- Realistic rendering projects
WickedEngine: questions and answers
- What is WickedEngine used for?
- WickedEngine is a free and open source 3D engine with modern graphics, supporting Windows, Linux, Mac OS, and iOS. It is a good fit for developing 3D applications and games, creating custom characters with VRM support, and realistic rendering projects.
- Is WickedEngine open source?
- Yes. WickedEngine is open source under the MIT licence. Its source code is on GitHub at turanszkij/WickedEngine and is written mainly in C++.
- Is WickedEngine free?
- Yes. WickedEngine is open source, so the software itself is free to use.
- Can I self-host WickedEngine?
- Yes. WickedEngine can be self-hosted on your own server or infrastructure.
- What is WickedEngine an alternative to?
- WickedEngine is an open-source alternative to Unreal Engine. Other open-source alternatives to Unreal Engine include Panda3D, O3DE and Stride.
- Is WickedEngine actively maintained?
- Yes. The most recent commit to WickedEngine was on 12 October 2026, and the latest release is v0.72.120, published on 2 October 2026. The project has 7.3k stars on GitHub.
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