About Stride
Stride is a free and open-source cross-platform C# game engine. It is fit for both 2D and 3D games, as well as any other interactive content running on desktop and VR. The engine is MIT-licensed and uses C# 14 and .NET 10 for scripting.
Key features
- Next-gen graphics API support
- Photorealistic rendering and VR ready
- Multi-threaded
- C# 14 scripting with .NET 10
- Built-in game templates
- Full asset creation toolchain
Good fit for
- 2D game development
- 3D game development
- VR interactive content
Stride: questions and answers
- What is Stride used for?
- Stride is a free, open-source, cross-platform C# game engine for creating 2D and 3D games and interactive content. It is a good fit for 2D game development, 3D game development and VR interactive content.
- Is Stride open source?
- Yes. Stride is open source under the MIT licence. Its source code is on GitHub at stride3d/stride and is written mainly in C#.
- Is Stride free?
- Yes. Stride is open source, so the software itself is free to use.
- Can I self-host Stride?
- Yes. Stride can be self-hosted on your own server or infrastructure.
- What is Stride an alternative to?
- Stride is an open-source alternative to Unity and Unreal Engine. Other open-source alternatives to Unity include O3DE, Panda3D and Godot.
- Is Stride actively maintained?
- Yes. The most recent commit to Stride was on 14 October 2026. The project has 7.9k stars on GitHub.
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