About tic80
TIC-80 is a free and open source fantasy computer for making, playing and sharing tiny games. It includes built-in tools for development such as code, sprites, maps, sound editors and a command line, which are sufficient to create a mini retro game. The final output is a cartridge file that can be stored and played on the website.
Key features
- Built-in tools for code, sprites, maps, and sound editing
- Command line interface for development
- Produces cartridge files that can be stored and played on the website
- Games can be packed into a player that works on all popular platforms
- Technical limitations for retro-style games: 240x136 pixel display, 16-color palette, 256 8x8 color sprites, 4-channel sound
Good fit for
- Creating mini retro games
- Sharing games as cartridge files on the website
- Distributing games as standalone players on multiple platforms
tic80: questions and answers
- What is tic80 used for?
- tic80 is a free and open source fantasy computer with built-in development tools for creating mini retro games. It is a good fit for creating mini retro games, sharing games as cartridge files on the website and distributing games as standalone players on multiple platforms.
- Is tic80 open source?
- Yes. tic80 is open source under the MIT licence. Its source code is on GitHub at nesbox/TIC-80 and is written mainly in C.
- Is tic80 free?
- Yes. tic80 is open source, so the software itself is free to use. A managed cloud version is also available.
- Can I self-host tic80?
- Yes. tic80 can be self-hosted on your own server or infrastructure.
- What is tic80 an alternative to?
- tic80 is an open-source alternative to GameMaker and Construct 3. Other open-source alternatives to GameMaker include GDevelop, Godot and Renpy.
- Is tic80 actively maintained?
- Yes. The most recent commit to tic80 was on 13 October 2026, and the latest release is v1.3.1, published on 5 October 2026. The project has 6.2k stars on GitHub.
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