About LootLocker
LootLocker is a commercial game backend service that gives studios a shared platform for managing their players. It covers player accounts, a player CRM, progression, inventories and leaderboards, so developers can store and reuse player data across the games they publish rather than building custom servers.
Its capabilities are grouped around three goals: connecting with players through accounts, a CRM and playtesting tools; engaging them through progression, content, live operations and community feedback; and rewarding them through commerce, a player economy and loyalty features that can span several games.
The product is aimed at the whole player journey, from collecting emails and running playtests before launch to supporting live content afterward. Developers integrate through SDKs and an API reference, and the vendor publishes docs, guides and a changelog. Pricing details are on the vendor's pricing page.
Key features
- Player accounts and player CRM
- Playtest invites, keys and in-game surveys
- Progression and content delivery
- Live operations tooling
- Commerce and player economy
- Loyalty features across multiple games
- SDKs and API for game engines
Good fit for
- →Indie studios needing a ready-made game backend
- →Publishers sharing player data across titles
- →Running playtests before launch
- Tags
- game-backend
- player-accounts
- leaderboards
- live-ops
- player-economy
- playtesting
- baas
LootLocker: questions and answers
- What is LootLocker used for?
- LootLocker is a hosted player platform for game studios that handles accounts, progression, commerce, live operations and player engagement. It is a good fit for indie studios needing a ready-made game backend, publishers sharing player data across titles and running playtests before launch.
- Is LootLocker free?
- Yes. LootLocker has a free plan, and paid plans start at $500 per month. A free trial is also available.
- Is LootLocker open source?
- No. LootLocker is proprietary (closed-source) software and can't be self-hosted. Open-source alternatives to LootLocker include SpacetimeDB.
- What are some alternatives to LootLocker?
- LootLocker competes with PlayFab, Beamable and AccelByte. For open-source options, see Enlisted's ranked list of open-source LootLocker alternatives.
Open-source alternatives to LootLocker
See all
SpacetimeDB
Databases
Development at the speed of light
OSSvs PlayFab★ 25k
PocketBase
Backend as a Service
Open Source realtime backend in 1 file
MITvs Firebase★ 61k
Convex
Backend as a Service
The open-source reactive database for app developers
OSSvs Firebase★ 13k
Nhost
Backend as a Service
The Open Source Firebase Alternative with GraphQL.
MITvs Firebase★ 9.3k
PocketHost
Backend as a Service
Open source multitenant PocketBase server
MITvs Firebase★ 1.4k
CloudBoost
Backend as a Service
Realtime JavaScript Backend.
Apache-2.0vs Firebase★ 1.5k
SaaS alternatives to LootLocker
See all
PlayFab
Backend as a Service
Microsoft game backend with player accounts, economy, leaderboards and live ops
SaaSBeamable
Backend as a Service
Live game backend platform for player accounts, inventory, leaderboards and live ops in Unity
SaaS
AccelByte
Backend as a Service
Game backend services for accounts, matchmaking, economy and live operations
SaaS
Unity Gaming Services
Backend as a Service
Unity cloud services for game authentication, cloud save, multiplayer and analytics
SaaS
Photon Engine
Backend as a Service
Multiplayer game networking and realtime backend for Unity and other engines
SaaS
Edgegap
Hosting & PaaS
Game server orchestration platform that deploys dedicated servers close to players
SaaS

