About Beamable
Beamable is a commercial game backend platform aimed at developers building live-service games, with a particular focus on Unity. It supplies server-side building blocks for player accounts, inventory and leaderboards, so a studio does not have to design and operate that infrastructure on its own.
Beyond the core player-data services, the platform is positioned around live operations, meaning teams can update and tune a game after it has launched. It is delivered as a hosted service and sits in the Backend as a Service category, alongside other game-oriented backends.
Key features
- Player account management
- Inventory and item storage
- Leaderboards for competitive play
- Live operations tooling
- Unity integration
Good fit for
- →Unity studios launching live-service games
- →Small teams avoiding custom backend work
- Tags
- game-backend
- unity
- live-ops
- leaderboards
- player-accounts
- baas
Beamable: questions and answers
- What is Beamable used for?
- Beamable is a hosted game backend for developers, mainly Unity teams, covering player accounts, inventory, leaderboards and live operations. It is a good fit for Unity studios launching live-service games and small teams avoiding custom backend work.
- Is Beamable free?
- Yes. Beamable has a free plan.
- Is Beamable open source?
- No. Beamable is proprietary (closed-source) software. Open-source alternatives to Beamable include SpacetimeDB.
- What are some alternatives to Beamable?
- Beamable competes with PlayFab, AccelByte and Unity Gaming Services. For open-source options, see Enlisted's ranked list of open-source Beamable alternatives.
Open-source alternatives to Beamable
See all
SpacetimeDB
Databases
Development at the speed of light
OSSvs PlayFab★ 25k
PocketBase
Backend as a Service
Open Source realtime backend in 1 file
MITvs Firebase★ 61k
Convex
Backend as a Service
The open-source reactive database for app developers
OSSvs Firebase★ 13k
Nhost
Backend as a Service
The Open Source Firebase Alternative with GraphQL.
MITvs Firebase★ 9.3k
PocketHost
Backend as a Service
Open source multitenant PocketBase server
MITvs Firebase★ 1.4k
CloudBoost
Backend as a Service
Realtime JavaScript Backend.
Apache-2.0vs Firebase★ 1.5k
SaaS alternatives to Beamable
See all
PlayFab
Backend as a Service
Microsoft game backend with player accounts, economy, leaderboards and live ops
SaaS
AccelByte
Backend as a Service
Game backend services for accounts, matchmaking, economy and live operations
SaaS
Unity Gaming Services
Backend as a Service
Unity cloud services for game authentication, cloud save, multiplayer and analytics
SaaS
LootLocker
Backend as a Service
Game backend service for player data, inventories, leaderboards and progression
SaaS
Photon Engine
Backend as a Service
Multiplayer game networking and realtime backend for Unity and other engines
SaaS
Edgegap
Hosting & PaaS
Game server orchestration platform that deploys dedicated servers close to players
SaaS