About Edgegap
Edgegap is a commercial platform for running multiplayer game servers. Instead of keeping fixed servers in a few regions, it orchestrates dedicated game server instances on a wide public edge computing network so that matches can be hosted near the players taking part, which helps reduce latency.
The service combines matchmaking with server hosting and orchestration, scaling capacity up during busy periods and back down afterward so costs follow usage. It is described as compatible with major game engines and with other game services, and the vendor publishes documentation, a status page and a free tier to start.
Edgegap is a hosted offering without a self-hosted edition. It is aimed at studios of different sizes that need dedicated servers for competitive or cooperative games and want to avoid operating their own global fleet. Pricing details are on the vendor's pricing page.
Key features
- Dedicated game server orchestration
- Matchmaking integrated with hosting
- Servers placed near players on edge locations
- Automatic scaling with player demand
- Compatibility with major game engines
- Documentation and status page
Good fit for
- →Hosting dedicated servers for multiplayer games
- →Cutting latency for players in distant regions
- →Scaling servers through launch spikes
- Tags
- game-servers
- multiplayer
- matchmaking
- edge-computing
- orchestration
- hosting
- baas
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